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When Does Labyrinth Warriors End

Issue

Phase 1

Stage 2

Stage three

Stage 4

Stage 5

Story

Gallery

Icon Emoji 096 Rosaria Clocking out.png

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This folio contains data most a past event that may or may not return in a future version.

Labyrinth Warriors.png

Duration: October 21, 2021 10:00:00 AM – November 08, 2021 03:59:59 AM

The smashing gates of the bizarre and unpredictable Mystic Onmyou Bedchamber imprison violent monsters inside them.
Venture deep into this Domain by yourself and conquer the many perils within, assisting Shiki Taishou to think the fragments of his memories, and y'all will exist able to explore the past that has been sealed within the Domain — and obtain its various treasures in the concurrently.

Labyrinth Warriors is an event in Version ii.2.

Outcome Details

Duration

  • 2021/10/21 x:00–2021/11/08 03:59
Gameplay Duration
The Ominous Demesne 2021/10/21 x:00 2021/11/08 03:59
The Barbarous Divergence 2021/10/24 04:00
The Vengeful Wood 2021/10/27 04:00
The Echoes of Extinction 2021/10/xxx 04:00
The Rending Absolution
Result Shop Duration
Trial Trove: I 2021/10/21 10:00 2021/eleven/15 03:59
Trial Trove: II 2021/10/27 04:00

Requirements

  • Chance Rank 30 or above
  • Complete Archon Quest Chapter II: Act 3 - Omnipresence Over Mortals

Summary

  • Consummate the outcome quest "A Tricky State of affairs" to take part in the event.
  • From the first twenty-four hour period of the event, a new claiming stage volition unlock every three days. A total of v challenge stages will be unlocked.
  • Carry Shikifuda into the Mystic Onmyou Bedroom to enlist the assistance of Shiki Taishou, who volition utilise Amuse Magic and Shikifuda to help clear these challenges, which volition help yous obtain Damaged Replicas, Battered Shikifuda, and Aged Tokens.
  • Damaged Replicas tin exist used with Charm Magic to heighten Shiki Taishou's abilities. Battered Shikifuda tin be used to obtain buffs in the challenges. Aged Tokens tin be exchanged in the outcome shop for Primogems, Crown of Insight, Character Level-Up Materials, Talent Level-Upwards Materials, Hero'south Wit, Mystic Enhancement Ore, and Mora.
  • During the event, clear the starting time iv challenge stages for the first time to obtain Hero'due south Wit and Mora rewards. Complete the specified tasks in Martial Trials to obtain Primogems, Hero'south Wit, Mora and other rewards. Come across all the requirements for Blazing Unison and exchange a number of Anile Tokens to invite "Blazing Riff" Xinyan ( Pyro ) .
  • The Rending Absolution is a challenge phase, and y'all will not obtain Damaged Replicas or Anile Tokens after completing the trial.
  • Trials cannot be initiated in Co-Op Mode.
  • Damaged Replicas, Battered Shikifuda, and Aged Tokens will automatically disappear once the event ends.

Tutorial

Enter
Trial
Tutorial Labyrinth Warriors 2 1.png
Tutorial Labyrinth Warriors 2 2.png
Y'all may employ Shiki Taishou'southward charm magic during trials to employ the Shikifuda you have selected.
Tutorial Labyrinth Warriors 2 3.png Every room of every trial will have its own corresponding Emplacement.
Activating an Arrayed Emplacement or a Ferocious Emplacement volition trigger a battle in which you lot must defeat all your opponents. Complete these challenges to depict Charms.
When y'all take activated a Decisive Emplacement, a powerful dominate opponent will appear. Completing this challenge on the offset level of every trial volition permit y'all to draw a Charm.
Tutorial Labyrinth Warriors 2 4.png
Tutorial Labyrinth Warriors 2 5.png
Every room of every trial will have its own corresponding Emplacement.
Activating a Curative Emplacement will permit you to heal members in both the Gainsay and Support parties, revive whatever fallen characters in your parties, or change party configurations.
Tutorial Labyrinth Warriors 2 6.png Trials contain hidden traps known as Cursed Fields. Stepping into one such trap by blow tin either crusade an explosion or cause y'all to be afflicted by a Cursed Seal's negative effects.
Tutorial Labyrinth Warriors 2 7.png Click on the minimap to check the details of this current trial zone and ascertain the areas yous take explored and the zones effectually them.
You may select "Leave for At present" when exiting a trial to save your current trial progress.
If you select "End Trial," your current trial progress will be reset.
Tutorial Labyrinth Warriors 2 8.png Special Aegis Emplacements tin be institute in trials. When they are activated, they will automatically charge upward while taunting nearby opponents to attack them.
Tutorial Labyrinth Warriors 2 9.png Once they are fully charged, Aegis Emplacements volition unleash a shockwave that will deal DMG to opponents in a set AoE. When Aegis Emplacements are destroyed, they will explode violently, dealing DMG to your agile character.

Teams

Before the trial begins, the team can be configured. Earlier initiating the trial, characters participating in the trial must exist carve up into two parties, the "Gainsay" and "Support" parties. The "Gainsay" political party will stride up and fight get-go, while the "Support" squad volition serve every bit the substitute team.

Shikifuda

Shikifuda tin can be carried to help while in battle. The pick cannot be changed while the trial is underway.

Name Effect
Labyrinth Warriors Shikifuda Seal of Fierce Flame.png
Shikifuda: Seal of Fierce Flame
Creates a Flame Barrier. When you are within the barrier, your agile grapheme deals 60% increased DMG and takes twenty% increased DMG. The barrier lasts for 12s.
Only one Flame Barrier can exist at whatsoever 1 time.
Labyrinth Warriors Shikifuda Seal of Flashing Lightning.png
Shikifuda: Seal of Flashing Lightning
Creates a Lightning Barrier. Within it, your active character has 10% decreased CD for their Elemental Skills and Elemental Bursts. Additionally, all political party members volition regenerate 4 Energy every 3s. The bulwark lasts for 12s.
Only one Lightning Bulwark can be at any one fourth dimension.
Labyrinth Warriors Shikifuda Seal of Cataclysmic Wind.png
Shikifuda: Seal of Cataclysmic Wind
Creates a Wind Barrier. While within this barrier, the active character gains a neat amount of extra jump top, 10% bonus ATK SPD and 10% bonus Movement SPD. The barrier lasts for 12s.
Only i Wind Barrier tin can be at any one fourth dimension.
Labyrinth Warriors Shikifuda Streamsurge Summoning.png
Shikifuda: Streamsurge Summoning
Summons a Streamsurge Spirit that will continuously set on surrounding opponents, dealing 1 instance of AoE Hydro DMG every 2s. The spirit will remain on the field for 6s.
When the Streamsurge Spirit is destroyed or its duration ends, it will explode and unleash a shockwave that deals AoE Hydro DMG before releasing Mist Bubbling to imprison 3 surrounding opponents. Imprisoned opponents receive 70% less healing for 10s.
But one Streamsurge Spirit tin can be at a time. If the simply nearby opponent is one of a larger size, the Streamsurge Spirit will non release a Mist Bubble when it explodes.
Labyrinth Warriors Shikifuda Snowstorm Summoning.png
Shikifuda: Snowstorm Summoning
Summons a Snowstorm Spirit that volition continuously assail surrounding opponents, dealing one instance of AoE Cryo DMG every 2s. The spirit volition remain on the field for 8s.
Opponents attacked by the Snowstorm Spirit will have their Concrete and all Elemental RES decreased past 20% for 10s.
Only one Snowstorm Spirit can be at a time.
Labyrinth Warriors Shikifuda Strixwind Summoning.png
Shikifuda: Strixwind Summoning
Summons a Strixwind Spirit that will continuously pull surrounding opponents. The spirit will remain on the field for 6s.
When the Strixwind Spirit is destroyed or its elapsing ends, information technology will explode and unleash a shockwave that deals AoE Anemo DMG and launches opponents.
Only one Strixwind Spirit can exist at a time.
Labyrinth Warriors Shikifuda Ensorcelled Waters.png
Shikifuda: Ensorcelled Waters
Restores 4,000 HP to all electric current party members and regenerates 800 HP and 20 Stamina every 2nd for the next 5s.
Labyrinth Warriors Shikifuda Bedrock.png
Shikifuda: Bedrock
Increases active character's resistance to interruption and decreases the DMG characters take by 50% for 12s.
Labyrinth Warriors Shikifuda Thunder Orb.png
Shikifuda: Thunder Orb
Unleashes a Thunder Orb that deals AoE Electro DMG . Every opponent hit will generate 2 extra Elemental Particles. A maximum of 6 Elemental Particles can be created in this way.

Trial

The domain is divided into 2 floors with multiple rooms on each floor.

Subsequently the trial begins, Travelers can use the map to find the room where the "Decisive Emplacement" of the current flooring is located. In one case the "Decisive Emplacement" challenge has been completed, the player tin proceed to the adjacent floor. The trial is counted every bit consummate if all the "Decisive Emplacement" challenges in the domain are successfully completed.

Click the Special Surroundings push (on the acme-left corner next to the minimap), Press the U key on PC, or L1 + Down arrow on PlayStation to cheque the details of the electric current trial zone and define the areas that take been explored the surrounding rooms.

Rooms

Name Description
Labyrinth Warriors Room Charm Emplacement.png
Charm Emplacement
Depict a Amuse
Labyrinth Warriors Room Arrayed Emplacement.png
Arrayed Emplacement
Trigger enemies to announced
Labyrinth Warriors Room Ferocious Emplacement.png
Ferocious Emplacement
Trigger enemies to appear
Labyrinth Warriors Room Curative Emplacement.png
Curative Emplacement
Heal characters, revive characters, configure team
Labyrinth Warriors Room Decisive Emplacement.png
Decisive Emplacement
Summons a powerful enemy Leader
Labyrinth Warriors Room Chest.png
Chest
Contains a treasure chest
Labyrinth Warriors Room Start.png
Starting time
Starting Room

Charms

Whenever Arrayed Emplacement and Ferocious Emplacement challenges are completed, also every bit the Decisive Emplacement for the kickoff floor, the volition be a take a chance to draw a Charm. Charms can provide various buffs for boxing.

Travelers may also describe Charms from Charm Emplacements. When cartoon for Charms, Cursed Seals may be encountered and thus suffer from their negative effects.

If in that location are no suitable Charms at the moment, Dilapidated Shikifuda can exist consumed for re-draws. Battered Shikifuda can be obtained by completing the trial challenges.

Trials contain subconscious traps known equally Cursed Fields. Stepping into one such trap past accident tin can either cause an explosion or crusade the player to be afflicted by a Cursed Seal's negative effects.

Proper noun Buff Type Rarity Effect
Concealment: Landslide Exploration Rare For every destructible object destroyed other than Explosive Barrels, all political party members deal i.two% increased DMG. Stacks upwardly to 20 time(s).
Concealment: Dissolution Exploration Uncommon For every destructible object destroyed other than Explosive Barrels, all party members proceeds 2% bonus Energy Recharge. Stacks up to 10 fourth dimension(s).
Concealment: Incorporeality Exploration Uncommon For every destructible object destroyed other than Explosive Barrels, all political party members volition have 1% Bonus Physical and All Elemental RES. Stacks upwards to 10 time(south).
Concealment: Vilebane Exploration Uncommon For every destructible object destroyed other than Explosive Barrels, all political party members accept ii% increased DEF. Stacks up to ten fourth dimension(southward).
Darkening: Thunderbomb Explosion Exploration Uncommon Explosive barrels deal 2000% increased DMG against opponents.
Concealment: On the Shoulders of Giants Exploration Uncommon Explosive barrels volition not launch characters, nor volition they deal DMG to them. If there are opponents affected past Electro nearby, the explosions from these barrels volition however cause the Overloaded reaction, which tin launch characters and bargain DMG to them.
Concealment: First Strike Emplacement Uncommon Aegis Emplacement recharge rate increased by 50%.
Concealment: Eight on Eight Emplacement Uncommon After the Custodianship Emplacement is fully charged, its assail state duration is extended by 5s.
Darkening: Silent Interrogation Emplacement Uncommon The DMG dealt past the shockwaves that the Custodianship Emplacements emanate is increased by 150%. Also, when an Aegis Emplacement is destroyed, DMG dealt to characters is increased by 150%.
Darkening: Treading Carefully Emplacement Uncommon Clears all Aegis Emplacements in the current trial.
Darkening: Resolute Strength Exploration Rare Every fourth dimension you utilize a Curative Emplacement to heal all party members, all party members take their DMG increased by 12%. This consequence can stack 2 times.
Concealment: Lord of Compunction Exploration Rare Every time you consummate an Arrayed Emplacement or Ferocious Emplacement challenge, all party members have their DMG increased by 4%. This effect can stack 6 times.
Concealment: Indicate Flare Exploration Common Clears the fog from the current floor, showing the nature of the various rooms.
Concealment: Steady Tread Exploration Common Cake the negative effects of the next ii Cursed Field(s).
Concealment: Room Clearance Exploration Common Clears all Cursed Fields on the current floor.
Concealment: Loftier Roller Exploration Uncommon During this trial, the number of Dilapidated Shikifuda gained is increased by 50%.
Darkening: Purification Exploration Common Clears the negative effects of 1 currently agile Cursed Seals.
Concealment: Sanctum Exploration Common Clears the negative effects of all currently active Cursed Seals.
Concealment: Frugality Shikifuda Common When y'all use a Shikifuda successfully, you have a 33% gamble of non consuming an equipped Shikifuda.
Concealment: Supplement Shikifuda Mutual All Shikifuda y'all are carrying tin can be used 1 more time.
Concealment: Armory Maintenance Shikifuda Uncommon All carried shikifuda have their numbers replenished to the maximum amount.
Tactics: Time to come-Proof Shikifuda Uncommon All shikifuda barriers volition last for 6 more than seconds.
Tactics: Built to Last Shikifuda Mutual All shikifuda barriers volition concluding for ii more seconds.
Tactics: Daze and Awe Shikifuda Uncommon All barriers created by shikifuda will release an Elemental Blast every 5s, dealing AoE DMG of their respective element.
Tactics: Proffered Flame Shikifuda Rare When your agile character is inside the AoE of a Flame Barrier, attacking will trigger an Elemental Boom that deals AoE Pyro DMG . This effect can happen in one case every 5s.
Tactics: Blistering Sear Shikifuda Uncommon When your active grapheme is within the AoE of a Flame Barrier, they volition deal 10% increased DMG.
Tactics: Scorched Earth Shikifuda Common When your agile character is inside the AoE of a Flame Barrier, they will bargain 5% increased DMG.
Tactics: Charred Shikifuda Uncommon When your active character is inside the AoE of a Flame Bulwark, they will deal 10% increased Melt and Vaporize DMG to surrounding opponents.
Tactics: Storm-Fraught Shikifuda Rare When your active graphic symbol is within the AoE of a Lightning Barrier, attacking will trigger an Elemental Blast that deals AoE Electro DMG . This effect can happen once every 5s.
Tactics: Conversion Shikifuda Uncommon When your active grapheme is within the AoE of a Lightning Barrier, they will regenerate 2 extra Energy whenever they regenerate Energy.
Tactics: Thundering Court Shikifuda Common When your active character is inside the AoE of a Lightning Barrier, they will regenerate 0.five extra Free energy whenever they regenerate Energy.
Tactics: Lightspeed Shikifuda Uncommon When your active character is within the AoE of a Lightning Barrier, their CDs will decrease by 0.5s whenever they regenerate Free energy.
Tactics: Strike Home Shikifuda Rare When your active graphic symbol is inside the AoE of a Wind Barrier, DMG dealt by their Plunging Attacks is increased past xx% and they have a 50% chance of unleashing a shockwave that deals AoE DMG. This effect can occur once every 2s.
Tactics: Swift Strike Shikifuda Uncommon When your active character is inside the AoE of a Wind Barrier, their ATK SPD is increased by 5%.
Tactics: Low-cal as a Feather Shikifuda Uncommon When your active character is inside the AoE of a Air current Bulwark, their Motion SPD is increased by ten%.
Tactics: Collision Course Shikifuda Common When your active graphic symbol is within the AoE of a Wind Barrier, their Plunging Attack DMG is increased past 8%.
Tactics: Cutting Wave Shikifuda Rare When the Streamsurge Spirit's HP decreases to 80%, the Hydro DMG dealt by its explosion will be increased by 133%.
Tactics: Driving Pelting Shikifuda Uncommon The number of Mist Bubbles left backside when the Streamsurge Spirit is destroyed is increased by 3.
Tactics: Churning Tide Shikifuda Uncommon The Hydro DMG dealt by the Streamsurge Spirit's explosion is increased by fifty%.
Tactics: Torrent Shikifuda Common The Hydro DMG dealt past the Streamsurge Spirit'south explosion is increased by 20%.
Tactics: Ice Rift Shikifuda Rare When opponents accept DMG from the Snowstorm Spirit, their Concrete and all Elemental RES volition be decreased past an additional 40% for 10s.
Tactics: Deep Freeze Shikifuda Uncommon The Cryo DMG dealt by the Snowstorm Spirit is increased by 95%.
Tactics: Frost Formation Shikifuda Uncommon The Snowstorm Spirit's HP is increased past 100%.
Tactics: Snow Shade Shikifuda Mutual The taunting effect of the Snowstorm Spirit is enhanced.
Tactics: Twister Shikifuda Rare The Strixwind Spirit's pull AoE is increased.
Tactics: Windcutter Shikifuda Uncommon The Anemo DMG dealt by the Strixwind Spirit is increased by 37%.
Tactics: Gale Shikifuda Common The Anemo DMG dealt by the Strixwind Spirit is increased by seven.5%.
Tactics: Hurricane Shikifuda Uncommon The Strixwind Spirit's attacks can launch larger opponents.
Tactics: Surge Shikifuda Rare Using Shikifuda: Ensorcelled Waters restores 10 Stamina every second, and extends Shikifuda: Ensorcelled Waters' duration by 5s.
Tactics: Tranquil Spring Shikifuda Uncommon Shikifuda: Ensorcelled Waters' Healing Effectiveness is increased by 80%.
Tactics: Sugariness Dew Shikifuda Mutual Shikifuda: Ensorcelled Waters' Healing Effectiveness is increased by 15%.
Tactics: Deep Creek Shikifuda Uncommon Shikifuda: Ensorcelled Waters' duration is increased past 2%.
Tactics: Tumult Shikifuda Rare The Thunder Orb fired by Shikifuda: Thunder Orb will explode 1 more than time(s) 1s later on its initial explosion, dealing AoE Electro DMG .
Tactics: Conjunction Shikifuda Uncommon The number of Elemental Particles generated by Shikifuda: Thunder Orb when it hits opponents is moderately increased.
Tactics: Accumulation Shikifuda Common The number of Elemental Particles generated past Shikifuda: Thunder Orb when it hits opponents is slightly increased.
Tactics: Profuse Storm Shikifuda Uncommon Shikifuda: Thunder Orb's Electro DMG is increased by 45%.
Tactics: Imposing Shikifuda Rare Shikifuda: Bedrock's DMG Reduction is increased by 20%. Unleashing Shikifuda: Bedrock deals AoE Geo DMG .
Tactics: Occludent Shikifuda Uncommon Shikifuda: Bedrock's DMG Reduction is increased past 15%.
Tactics: Business firm Shikifuda Common Shikifuda: Boulder's Elapsing is increased by 2s.
Tactics: Solid Shikifuda Uncommon Shikifuda: Bedrock'due south Duration is increased past 4s.
Exposure: Bastion of Order Grapheme Rare 4 randomly selected characters (from both combat and support parties) will accept their constellation furnishings increased by 1 level.
Exposure: Scroll of Stability Character Uncommon When agile character's HP is greater than 70%, Normal, Charged, and Plunging Attack DMG dealt is increased by x%.
Exposure: Scroll of Victory Grapheme Uncommon When active character's HP is greater than 70%, Elemental Skill DMG dealt is increased by 10%.
Exposure: Roll of Brilliance Grapheme Uncommon When active graphic symbol's HP is greater than 70%, Elemental Flare-up DMG dealt is increased by 10%.
Exposure: Double-Border Character Uncommon Active characters deal fifteen% increased DMG and take 10% increased DMG.
Exposure: Swift Severance Character Uncommon The active character obtains the aura of the Swift Severance Seal, increasing their ATK SPD by 20%. If at that place are more than 3 opponents within the aura'southward AoE, the aura's effects will disappear permanently.
Exposure: Rapid Bolt Grapheme Uncommon The active character obtains the aura of the Rapid Bolt Seal, increasing their ATK SPD by 15%. With every opponent inside the aureola's AoE, the aura'south furnishings will subtract by 5%. If there are three opponents inside the aureola'due south AoE, the aureola's effects volition disappear temporarily.
Exposure: Precarious Strategy Character Uncommon When agile character's HP is less than 50%, Normal, Charged, and Plunging Attack DMG dealt is increased past 10%.
Exposure: Dangerous Strategy Character Uncommon When active character'south HP is lower than fifty%, the character's Elemental Skill DMG dealt is increased past 10%.
Exposure: Startling Strategy Grapheme Uncommon When active graphic symbol's HP is lower than 50%, the grapheme's Elemental Outburst DMG dealt is increased by 10%.
Exposure: Exorcism Graphic symbol Uncommon When your active character's Stamina is college than 70% and their assail hits an opponent, they will unleash a shockwave at your active graphic symbol's position that deals AoE DMG. This event tin exist triggered once every 5s.
Exposure: Guiding Low-cal Grapheme Uncommon When a grapheme'southward Elemental Skill hits an opponent, it will generate an additional i Elemental Particles. This upshot can be triggered once every 4s.
Exposure: Shattered Armor Character Uncommon When an active character triggers a Superconduct reaction on a nearby opponent, opponents volition have their Physical RES decreased by an additional 20%.
Exposure: Majestic Storm Character Rare All party members proceeds a xxx% Electro DMG Bonus .
Exposure: Deafening Storm Grapheme Uncommon All party members proceeds a x% Electro DMG Bonus .
Exposure: Swift Storm Character Mutual All political party members gain a 2% Electro DMG Bonus .
Exposure: Twilight Flame Graphic symbol Rare All political party members proceeds a 30% Pyro DMG Bonus .
Exposure: Reddish Flame Character Uncommon All party members gain a ten% Pyro DMG Bonus .
Exposure: Perilous Flame Character Common All political party members gain a 2% Pyro DMG Bonus .
Exposure: Creeping Frost Grapheme Rare All party members gain a 30% Cryo DMG Bonus .
Exposure: Encroaching Frost Character Uncommon All political party members gain a 10% Cryo DMG Bonus .
Exposure: Fatal Frost Grapheme Common All party members proceeds a 2% Cryo DMG Bonus .
Exposure: Wrathful Moving ridge Character Rare All party members gain a thirty% Hydro DMG Bonus .
Exposure: Roiling Wave Character Uncommon All political party members proceeds a 10% Hydro DMG Bonus .
Exposure: Killer Wave Grapheme Common All party members proceeds a 2% Hydro DMG Bonus .
Exposure: Maddening Mist Character Rare All party members gain a thirty% Anemo DMG Bonus .
Exposure: Mist's Edge Graphic symbol Uncommon All party members gain a 10% Anemo DMG Bonus .
Exposure: Green Mist Graphic symbol Common All party members gain a 2% Anemo DMG Bonus .
Exposure: Devastating Rock Character Rare All party members proceeds a xxx% Geo DMG Bonus .
Exposure: Resounding Rock Character Uncommon All party members gain a x% Geo DMG Bonus .
Exposure: Disintegrating Rock Character Common All party members gain a 2% Geo DMG Bonus .
Exposure: Iron Decease Grapheme Rare All party members receive a xxx% Concrete DMG Bonus .
Exposure: Shattering Steel Character Uncommon All party members receive a ten% Physical DMG Bonus .
Exposure: Chrome Border Character Common All party members receive a 2% Physical DMG Bonus .
Exposure: Keen Bract Character Uncommon All party members deal viii% bonus Normal Attack DMG.
Exposure: Free-Class Bract Character Uncommon All party members deal 8% bonus Charged Set on DMG.
Exposure: Plummeting Blade Character Uncommon All party members deal 12% bonus Plunging Attack DMG.
Exposure: Rite of Seven Songs Character Uncommon All party members deal 8% bonus Elemental Skill DMG.
Exposure: Redoubtable Character Uncommon DEF of all party members is increased by xv%.
Exposure: Treacherous Thunder Character Common When an active grapheme triggers an Electro-Charged reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This issue can be triggered one time every 10s.
Exposure: Driving Lightning Character Common When an active character triggers a Superconduct reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This issue can be triggered once every 10s.
Exposure: Tempest of 9 Heavens Character Common When an active character triggers an Overloaded reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered one time every 10s.
Exposure: Scorching Heaven Character Mutual When an active graphic symbol triggers a Vaporize reaction on a nearby opponent, they will trigger a shockwave at the position of the opponent affected by the reaction. The shockwave will deal AoE DMG. This effect can be triggered once every 10s.
Exposure: Flames of Destruction Character Common When an active character triggers a Melt reaction on a nearby opponent, they volition trigger a shockwave at the position of the opponent affected past the reaction. The shockwave will deal AoE DMG. This upshot tin be triggered in one case every 10s.
Exposure: Cut Edge Character Rare All party members deal 20% bonus Normal Set on DMG.
Exposure: Glittering Edge Character Rare All party members bargain 20% bonus Charged Attack DMG.
Exposure: True Class Grapheme Rare All political party members deal xx% bonus Elemental Skill DMG.
Exposure: Swift Severance Character Rare Active grapheme receives a 20% ATK SPD Bonus.
Exposure: Explosive Amuse Character Rare Whenever you sprint, y'all will leave a Charm behind that will explode after 1s. Can occur in one case every 10s. You may store up to iii of this effect at once.
Exposure: Counter Strike Character Rare A backfire volition occur when opponents score a melee hit confronting a grapheme protected by a shield, unleashing a shockwave that deals one case of AoE DMG. Can occur once every 2s.
Exposure: Tremor Graphic symbol Rare When an active character obtains an Elemental Orb or Elemental Particle, the graphic symbol volition unleash a shockwave that deals DMG to surrounding opponents. This kind of shockwave can be unleashed once every 4s.
Exposure: Fierce Blade Character Rare When your agile graphic symbol's attacks bargain CRIT Hits, they will unleash a shockwave at the active grapheme'south position that deals AoE DMG to opponents. This effect can be triggered once every 5s.
Exposure: Swift Pace Character Uncommon Graphic symbol Sprinting Stamina Price decreased past 50%.
Exposure: Measured Force Character Uncommon Graphic symbol Charged Attack Stamina Cost decreased by 50%.
Exposure: Armor Up Graphic symbol Uncommon When an agile character obtains an Elemental Shard generated by a Crystallize Reaction, they will trigger a shockwave that deals AoE DMG. This effect can be triggered once every 5s.
Exposure: Tandem Devastation Character Uncommon When your agile grapheme defeats an opponent with a Charged Assault, they will unleash a shockwave at the active grapheme'southward position that deals AoE DMG to opponents. This effect tin can be triggered one time every 0.5s.

Cursed Seals

When cartoon for Charms, Cursed Seals may be encountered and thus suffer from their negative effects. Stepping into one such trap past accident tin can cause the player to be afflicted by a Cursed Seal'due south negative effects.

Proper name Effect
Cursed Seal: Decay All Curative Emplacements on this floor volition exist unable to heal any characters.
Cursed Seal: Ensnaring A Cursed Field will spawn in a random position in the current trial.
Cursed Seal: Heavy Ordnance Opponents summoned by the current flooring's Arrayed Emplacements, Ferocious Emplacements, and Decisive Emplacements have their ATK increased by xx%.
Cursed Seal: Corrosion One political party fellow member will not be able to receive healing or be revived. This Cursed Seal only works on this floor. If your parties incorporate any characters whose Elemental Skills, Elemental Bursts, Talents, or Constellations tin can revive another character, these effects tin can be triggered and can enter CD, but they volition take no effect.
Cursed Seal: Shattered Explosive Barrels deal 100% bonus DMG against characters.
Cursed Seal: Open Wounds Characters have 20% actress DMG.

Charm Magic

Travelers will obtain Damaged Replicas for exploring the Domain as well as completing the challenges. Travelers tin can use Damaged Replicas to enhance Shiki Taishou's Charm Magic on the event folio for assistance in the trial.

Proper noun Level Cost Issue
Charm Magic: Ingenuity ane 100 When drawing a Charm, the chance of drawing a loftier-form Charm is increased by 2%.
2 150 When drawing a Charm, the gamble of drawing a high-grade Charm is increased by 4%.
3 200 When cartoon a Charm, the chance of drawing a high-grade Charm is increased by 6%.
4 250 When drawing a Charm, the chance of drawing a high-form Charm is increased by 8%.
5 300 When cartoon a Amuse, the hazard of drawing a loftier-grade Amuse is increased by x%.
vi 350 When drawing a Charm, the adventure of drawing a loftier-course Amuse is increased by 12%.
seven 400 When cartoon a Charm, the gamble of drawing a loftier-grade Charm is increased by 14%.
eight 450 When drawing a Amuse, the take chances of drawing a loftier-class Charm is increased by sixteen%.
ix 500 When cartoon a Amuse, the chance of drawing a high-class Charm is increased by xviii%.
10 550 When drawing a Charm, the run a risk of drawing a high-course Charm is increased by 20%.
Amuse Magic: Happy Coincidence 1 300 During this trial, the number of Safeguarding Spirits on each floor is increased by 3.
two 300 During this trial, the number of Safeguarding Spirits on each flooring is increased by vi.
Amuse Magic: Infinitesmal Force 1 300 The maximum number of destructible objects on each floor is increased by x.
2 300 The maximum number of destructible objects on each floor is increased by 20.
iii 300 The maximum number of destructible objects on each floor is increased by 30.
Amuse Magic: Fuel to the Burn down 1 300 The maximum number of Explosive Barrels on each floor is increased by 5.
two 300 The maximum number of Explosive Barrels on each floor is increased by 10.
three 300 The maximum number of Explosive Barrels on each flooring is increased by fifteen.
Amuse Magic: Meticulous Planning 1 300 All shikifuda tin can exist used 1 more time.
2 300 All shikifuda tin exist used 2 more times.
Charm Magic: Purity i 200 When cartoon a Charm from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased past iv%.
2 250 When drawing a Amuse from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by 8%.
3 300 When drawing a Charm from a Amuse Emplacement, the odds of encountering a Cursed Seal are decreased by 12%.
4 350 When drawing a Charm from a Amuse Emplacement, the odds of encountering a Cursed Seal are decreased by 16%.
5 400 When drawing a Amuse from a Charm Emplacement, the odds of encountering a Cursed Seal are decreased by twenty%.
Amuse Magic: No Openings 1 300 When re-drawing a Amuse, there is a 100% take chances that yous volition be refunded the Battered Shikifuda consumed for this re-draw. This result will trigger a maximum of 2 times on each flooring.
Amuse Magic: Wink in the Pan 1 300 The first fourth dimension you draw a Charm from each Amuse Emplacement, the chance of gaining the highest level of that particular Charm is increased by twenty%.
Charm Magic: Smoothen Running one 300 The maximum number of Cursed Fields in this trial is limited to 5.
Charm Magic: Rejuvenation i 300 There will be a Curative Emplacement in every room before the room with a Decisive Emplacement.
Charm Magic: Whetstone 1 300 Every flooring will have 3 or more than Charm Emplacements.

Martial Trials

Laissez passer the trial challenges and consummate the corresponding Martial Trial to obtain rewards.

Trial Reward
Defeat a total of 200 opponents

Item Primogem.png 30 Primogem

Item Hero's Wit.png 2 Hero'south Wit

Item Mora.png 20,000 Mora

Destroy a full of 50 destructible objects

Item Primogem.png xxx Primogem

Item Hero's Wit.png two Hero'southward Wit

Item Mora.png xx,000 Mora

Ignite a total of twenty Explosive Barrels

Item Primogem.png 30 Primogem

Item Hero's Wit.png two Hero's Wit

Item Mora.png xx,000 Mora

Obtain a full of 10 Safeguarding Spirits that provide attack buffs and healing effects

Item Primogem.png 30 Primogem

Item Hero's Wit.png two Hero's Wit

Item Mora.png 20,000 Mora

Draw a total of 10 Charms of the highest level

Item Primogem.png thirty Primogem

Item Hero's Wit.png ii Hero'southward Wit

Item Mora.png twenty,000 Mora

Draw a total of forty Charms of a higher level

Item Primogem.png thirty Primogem

Item Hero's Wit.png two Hero's Wit

Item Mora.png 20,000 Mora

Upgrade Amuse Magic: Ingenuity to the highest level

Item Primogem.png xxx Primogem

Item Hero's Wit.png 2 Hero'southward Wit

Item Mora.png xx,000 Mora

Upgrade Charm Magic: Purity to the highest possible level

Item Primogem.png 30 Primogem

Item Hero's Wit.png 2 Hero's Wit

Item Mora.png 20,000 Mora

Complete "The Ominous Demesne" without using any Curative Emplacements to heal any characters

Item Primogem.png 30 Primogem

Item Hero's Wit.png 2 Hero's Wit

Item Mora.png 20,000 Mora

Consummate "The Fell Divergence" without using any Curative Emplacements to heal any characters

Item Primogem.png thirty Primogem

Item Hero's Wit.png 2 Hero'south Wit

Item Mora.png 20,000 Mora

Complete "The Ominous Demesne" without whatever grapheme deaths

Item Primogem.png 30 Primogem

Item Hero's Wit.png two Hero'due south Wit

Item Mora.png 20,000 Mora

Consummate "The Savage Deviation" without any character deaths

Item Primogem.png 30 Primogem

Item Hero's Wit.png two Hero's Wit

Item Mora.png 20,000 Mora

Complete "The Vengeful Wood" with no more than half-dozen party members

Item Hero's Wit.png 2 Hero's Wit

Item Mora.png 20,000 Mora

Complete "The Echoes of Extinction" with no more than 6 party members

Item Hero's Wit.png 2 Hero's Wit

Item Mora.png twenty,000 Mora

Upgrade Charm Magic: Meticulous Planning to the highest level

Item Primogem.png 30 Primogem

Item Hero's Wit.png 2 Hero'southward Wit

Item Mora.png 20,000 Mora

Blazing Unison

Complete "Path of the Taishou" and accrue 4,000 Anile Tokens in order to substitution 1,000 Aged Tokens to invite "Blazing Riff" Xinyan (Pyro).

Outcome Shop

Trial Trove: I

Item Item Aged Token.png

Cost

Stock Total
Toll
Crown of Insight Crown of Insight 1000 1 i,000
Agnidus Agate Fragment Agnidus Agate Fragment sixty 6 360
Varunada Lazurite Fragment Varunada Lazurite Fragment lx six 360
Vajrada Amethyst Fragment Vajrada Amethyst Fragment 60 6 360
Vayuda Turquoise Fragment Vayuda Turquoise Fragment 60 6 360
Shivada Jade Fragment Shivada Jade Fragment threescore 6 360
Prithiva Topaz Fragment Prithiva Topaz Fragment lx 6 360
Total toll for all items
three,160

Trial Trove: II

Particular Item Aged Token.png

Cost

Stock Total
Cost
Primogem Primogem ×60 120 five 600
Guide to Transience Guide to Transience 40 half-dozen 240
Philosophies of Transience Philosophies of Transience 120 2 240
Guide to Elegance Guide to Elegance twoscore 6 240
Philosophies of Elegance Philosophies of Elegance 120 2 240
Guide to Light Guide to Light 40 6 240
Philosophies of Light Philosophies of Light 120 2 240
Hero's Wit Hero'south Wit 20 20 400
Mystic Enhancement Ore Mystic Enhancement Ore 10 20 200
Mora Mora ×10000 20 20 400
Total price for all items
3040

Boxing Pass Missions

This event added boosted "This BP Period" Battle Pass missions to the Mystic Repose Boxing Pass. The Boxing Pass EXP (BP EXP) obtained from these missions do non count towards the weekly experience limit of 10,000 BP EXP.

Missions Battle Pass EXP BP EXP
[Event] Clear "The Ominous Demense" during the Labyrinth Warriors consequence without using whatever Curative Emplacements to heal characters 1,500
[Event] Upgrade "Charm Magic: Ingenuity" to the maximum level during the Labyrinth Warriors issue one,500
[Outcome] Articulate "The Vengeful Wood" during the Labyrinth Warriors consequence with a political party size no larger than 6 one,500

Full Rewards

Result Items that expire at the end of the Event:

Other Languages

Language Official Proper name Literal Meaning
English Labyrinth Warriors
Chinese
(Simplified)
谜境悬兵
Míjìng Xuán Bīng
Chinese
(Traditional)
謎境懸兵
Míjìng Xuán Bīng
Japanese 謎境一騎
Korean 미로의 전사
Spanish Dominio del guerrero
French Guerriers du labyrinthe Warriors of the Labyrinth
Russian Воины лабиринта
Voiny labirinta
Thai ทหารผู้กล้าแห่งแดนพิศวง
Thahan Phu Kla Haeng Daen Phitwong
Vietnamese Chiến Binh Bí Ẩn
German Labyrinthkrieger Labyrinth Warriors
Indonesian Pejuang Labirin Labyrinth Warriors
Portuguese Guerreiros do Labirinto

Modify History

When Does Labyrinth Warriors End,

Source: https://genshin-impact.fandom.com/wiki/Labyrinth_Warriors

Posted by: badgleydrebeguing.blogspot.com

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